Pandemonium performed a veritable hit parade of these representational strategies. Its episodic structure imitates programme music with allusive sounds that tell a
riotous ghost story. At the same time,
Pandemonium’s emphatic preference for the percussive and textural over the melodic and harmonic infuses the composition with noise that is obstinately musical. Following Russolo, Miller
scaled percussive beats by relative pitch and built a
mechanical instrument to administer their transmission.
Pandemonium’s rumbling
call-and-response politics evoked Rainey and Smith’s blues. Its all-percussion ensemble, textured with
two dramatic
glissandi, invoked Varèse, and its PianoDisc MIDI system referenced Antheil’s switchboards.
Charged silences drew on Cage’s “all sound,” and
a violent crescendo mimicked transgressive tactics from Debussy to Higgins to Hendrix to punk.
Pandemonium’s
found instruments referenced
musique concrète and industrial noise rock’s counter-cultural salvage ethos.
[136] Paradoxical for so acoustic a performance,
Pandemonium’s pervasive sampling and MIDI control
system managed to riff on electronic music as well.
Along with these noise-music tactics,
Pandemonium appropriated their range of meaningful, affective propositions, from military-inflected violence to joyful congregation. After all, music fails to absorb noise absolutely into some abstract system that would evacuate its worldly, corporeal qualities. Even alongside its musical meanings, sound signifies dynamic process, iterative perceptual experiences, and variegation of movement. Sound propels ecstatic collectivity, violent threat, and their interface in the mobilized, rhythmic body, positing a generalized protest against systems that would use the body against itself, channeling its force in a way that would neutralize this expansive capacity for sensorial experience.
[137] Militaristic imagery accompanied noise music from Italian futurism’s “poetics of shell shock . . . and war machines” to Afrofuturism’s “guerrilla . . . warrior-clans.”
[138] So too has sound all along excited rhythmic sensual dance, magnetizing bodies and collectivizing their sensations.
[139] These two interwoven themes of rave and riot, and their mutually entangled affects of arousal and aggression, rage and joy, infuse
Pandemonium with “sonic force” as theorized by music theorist and producer Steve Goodman in his 2012 book
Sonic Warfare: Sound, Affect, and the Ecology of Fear.
With sonic force, a concept Goodman adopts from the Black Audio Film Collective, Goodman demonstrates sound to be inseparable from its somatic functions. Sonic force denotes the ways in which sound is:
. . . both seductive and violent, abstract and physical . . . a phenomenon . . . [with] power to caress the skin, to immerse, to sooth, beckon, and heal, to modulate brain waves and massage the release of certain hormones within the body. [140]
Sonic force represents a continuum of sound’s potential, exceeding the boundaries of human hearing. At one pole, sound is deployed for “. . . the strategic aim of crowd dispersal, to the dissipation of a collective energy, to repulsion and dissolution of clusters, and to the individualization of the movement of bodies,” echoing
Eastern State Penitentiary’s founding mission.
[141] At the other pole, sound’s “objective is that of intensification, to the heightening of collective sensation, an attractive, almost magnetic, or vertical force, a force that sucks bodies in toward its source.”
[142] Rather than elevating one sonic trajectory over the other,
Pandemonium spins them together as if spiraling threads along a single, curving amplitude—from sub-audible vibration to immersive eruption.
Pandemonium’s looping repetitions are both semantic representations and concrete materializations of sonic force as matter’s roiling potential. In figuring this full spectrum,
Pandemonium made one unequivocal statement against stilling the body.
Pandemonium exposed as false those powers that would claim to discipline away the body's sensory relationships with a world that is ever in process.