Sign in or register
for additional privileges

MACHINE DREAMS

Alexei Taylor, Author

You appear to be using an older verion of Internet Explorer. For the best experience please upgrade your IE version or switch to a another web browser.

Reality Effect




Sigur Rós - Fjögur píanó


(Play video from 2:12 - 3:50)

You are in a car. Or are you? You see the car and scenery out the window. Your stomach feels the acceleration. You smell the gasoline and feel the leather seat and seatbelts. But what if you actually aren’t in a car? You are actually sucking on a drugged lollipop, wearing a blindfold, and sitting on a lawn chair in an underground parking lot. 


A reality effect – the feeling when a simulation – a machine, a film, an optical illusion – creates an experience that successfully convinces your body and mind to believe as reality. The reality effect convinces the person experiencing the illusion that the simulated or reproduced experience is legitimate. The effect is achieved if the senses react in a manner equivalent to how they would react to the actual experience or thing being simulated. Thus, the reality effect is individualized and tailored to each person’s unique perception. What causes a reality effect for one person may not do so for another. The effect can be experienced by a nineteenth-century viewer looking at a stereoscopic image (Crary, 124) or a modern 3D-moviegoer who ducks and flinches when images ‘fly’ out at them from the screen.
Comment on this page
 

Discussion of "Reality Effect"

Add your voice to this discussion.

Checking your signed in status ...

Previous page on path Reality Effect, page 2 of 3 Next page on path

Related:  SimulationMarc Jacobs T-Shirt close upOscar PistoriusNew York CityFinal Paper Proposal. Inflatable Street Art: Joshua Allen HarrisNeelon, Caleb, Diederick Kraaijiveld, and Joshua Allen Harris. "Profile. Bora Baskan/Profile Diederick Kraaijiveld/Profile Joshua Allen Harris." Juxtapoz, 95 (2008): 22-24.Inflatable? How so?That's Not Trash; It's ArtGet ready to wanderbearsHerculesThe Devil SheepGhostcatching-BillTJonesEffect on the viewerTemporalityThe TakeawayVindexWhat makes an observer modern; Diana GluckAndreotti, Libero. Theory of the Dérive and Other Situationist Writings on the City. Museu d'Art Contemporani de Barcelona, 1996. Print.RaceEquivalenceLungsSociety of the SpectacleJoshua Allen Harris' Portfolio. Joshua Allen Harris, n.d. Web. 1 Dec. 2012. .Gray, Christopher, ed. "Essays from Leaving the 20th Century." What Is Situationism?: A Reader. Ed. Stewart Home. Edinburgh, Scotland: AK, 1996. N. pag. Print.An Initial Confusion of NationalitiesSo what?Freud, Sigmund. "The Uncanny." MIT. Massachusetts Institute of Technology, n.d. Web. 1 Dec. 2012. .SymbolicgiraffeRace in Rome, 1960inflatable sculptureWhat is this path? And how to maneuver itSubway InteriorLamborghini TractorSituationist Map of ParisBackground Image Marc JacobsExit Through the Gift ShopSources so farEyad from Marc JacobsSpectatorPrice (and Fact) CheckSculpture disguised as trashFeelings on InflationSubway DiagramVatican 3-DBanksy vs. Bristol MuseumMarc Jacobs Store ClerkTractorsAir Bear, NYC Urban Art,runaway gargoyle in parisBibliographyThe Capitalist's Communist CommoditySubway BreathUnsure AnswersRed Gradient Background Marc Jacobsfarmer's petLes nouvelles créatures de Joshua Allen HarrisMarc Jacobs Store InteriorEyad holding T-ShirtHot Chip - I Feel BetterCue the HipstersUSSR/CCCP Propaganda PosterBeirut - The Rip Tide (Official Video)Video: air giraffeAlterityCityMarc Jacobs T-ShirtFeireiss, Lukas. "Larissa Fassler: The Body and the City." Deutsche Bank ArtMag. Trans. Wilhelm Werthern. Deutsche Bank AG, n.d. Web. 10 Dec. 2012.Sesame Street and Deep QuestionsBalloons vs. Inflatable Street Artair apeBristol Museum vs. BanksyCyborgWalk continuedWalking in New York CityMarc Jacobs StoreFirst Lamborghini Tractor Black and WhiteBearAmber Case: We are all cyborgs nowUnitary UrbanismEffect on viewer (continued)(Personalized) PropagandaSigur Rós - Fjögur píanóMan with BalloonJoshua Allen HarrisLungsThrough the lens of Situationism and the DériveMetrocardStore from the level aboveWhat is it about these sculptures?