Game Changers 2016: Reinventing Storytelling Through Video Games Exhibit

To the Moon

Storytelling Reinvention:
focuses on exploration of a world and interactivity with the story, allowing players agency to reach their own interpretations

Game Information
Release Date: November 1st, 2011
Developer: Freebird Games
Publisher: Freebird Games
Rating: Teen
Genre(s): Exploratory, Metaphorical, Role-playing
Price: $9.99
Website: http://freebirdgames.com/to_the_moon/
To the Moon is an indie 2D adventure role-playing game (RPG) about two doctors traveling through the memories of a dying man to fulfill his last wish –– to go to the moon. Rather than focusing on puzzles or battles, To the Moon focuses on exploration of a world and interactivity within that world.
 
The player controls two doctors who have peculiar jobs -- they give people another chance to live. The player uses a technology that allows the doctors to create artificial memories so that patients can request to alter their mind and wake up with memories of things that did not actually happen. The artificial memories are permanent and clash with existing memories, which causes the person’s ability to function to cease. This means that the operation is only done on people who are on their deathbeds ­­in order to give them a new life or fulfill the wish he or she could had lived. The doctors go through the memories of an old man named Johnny and discover that his last wish was to go "to the moon."


References:
1. To the Moon. Free Bird Games. Web. 09 Mar. 2016.
< http://freebirdgames.com/to_the_moon/ >.

2. To the Moon. Wikipedia. Web. 09 Mar. 2016. 
< https://en.wikipedia.org/wiki/To_the_Moon >.


Researcher: AJ Schock

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