The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations: The Multimedia Accompaniment to the Print Edition

Media Assets in "Chapter 1: Emulation"


Chapter 1 of the book focuses on emulation, one of the three approaches to digital preservation. The 12 media assets presented here serve to highlight its affordances and constraints and underscore the need for attending to the integrity of the work and the human experience with it. The comparison of the opening screens of the 1993 floppy disk and the 2016 DOSBox emulated version of its name is Penelope, for example, shows the differences in functionality relating to speed affecting the tempo of the reading experience. 

 

Contents of this path:

  1. Interfaces from the 1991 Edition & Unauthorized Emulation of afternoon
  2. Comparison of Loading Screens for 1992/93 Floppy Disk Edition & 2018 Emulation of Funhouse
  3. Playthrough of the 1992/93 Floppy Disk Edition of Funhouse
  4. Playthrough of the 2018 Emulation of Funhouse
  5. Comparison of Opening Screens of the 1993 Edition and 2016 Scholar's Edition of Penelope
  6. Opening Screens of the 1993 Edition of Penelope, 1992 Edition of Dreamtime, & 1992/93 Floppy Disk Edition of Funhouse
  7. Versions & Editions of Penelope
  8. Folio of the 1993 Vinyl Edition of Penelope
  9. Interfaces of 1989 Edition & 2017 Emulation of Hyperbola
  10. Versions & Editions of Funhouse
  11. Chart of the 1989 Edition of Hyperbola, 1992 Edition of Dreamtime, 1993 Edition of Penelope, & 1992/93 Edition of Funhouse
  12. Cover of Dene Grigar & Stuart Moulthrop's Pathfinders

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