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Rhizome Experiment, Fall 2015Main MenuPowerteam pageRhizome ConceptThe Virtual and The RealSelfTeam Overview Page & TagIntro to the Virtual SelfThe world of social media, avatars, and the brandscapeSimulation MachineDerived from the previous paper to make an introduction to AI, the advanced simulation machineArtificial IntelligenceRace and the Social MachineDrone PilotsFull Battle RattleTechnology and the Black ExperienceVideo GamesDwayne Dixon5129acc1d78d02bed532993adeb2cc39f7be6920
Holding power is the force that works to keep people attached to something. Holding power can take roots in passion, eroticism, and aggressiveness. Many things have holding power over people, but one of the most controversial is video games. Those who are against video games look at their holding power as a mindless addiction. This is not the case, video games are not addictive in their own right. In fact, the holding power comes not from the video game, but the computer itself. Video games are simply a reflection of the computer inside them. They are made of computer instructions called logic. This logic allows game designers the freedom to create worlds not possible with mechanical limitations. The only bounds that computer worlds know are those imagined by the programmer. The computer's holding power comes from the combination of action and imaginary identification. This is why the story of video games is important. Players wish to identify with the character they are controlling; this creates the ideal gaming experience.
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12015-12-05T10:51:46-08:00Justin Robinson51a04a248835912ac47a8d087e11a62a12e3cecfMyth of "Mindless" Video Games9plain2015-12-12T21:42:34-08:00Justin Robinson51a04a248835912ac47a8d087e11a62a12e3cecf
12015-12-05T10:52:57-08:00Justin Robinson51a04a248835912ac47a8d087e11a62a12e3cecfLosing Oneself in a Video Game4plain2015-12-12T21:45:56-08:00Justin Robinson51a04a248835912ac47a8d087e11a62a12e3cecf
12015-12-05T10:52:21-08:00Justin Robinson51a04a248835912ac47a8d087e11a62a12e3cecfPerfection of the Simulated World6plain2015-12-12T21:46:40-08:00Justin Robinson51a04a248835912ac47a8d087e11a62a12e3cecf
12015-12-02T19:07:02-08:00Theresa Tong00248a9edb3365ec19de987e6329ad622b0a984aHow the Virtual Influences the Real SelfTheresa Tong25Theresa Tongplain2015-12-13T12:34:09-08:00Theresa Tong00248a9edb3365ec19de987e6329ad622b0a984a
12015-12-03T17:20:11-08:00Chloe Lewis294c1d34536ef85ac1a5ea3e5ceddfa87b7caae7The Virtual and The RealChloe Lewis17plain2015-12-13T10:16:31-08:00Chloe Lewis294c1d34536ef85ac1a5ea3e5ceddfa87b7caae7
12015-12-05T19:54:45-08:00Matt Oshrineeb35dd924b3a8dd004d92cadea34118ec3ec9b0fDaily Fantasy Sports: The Modern ArcadeMatt Oshrine6plain2015-12-12T23:48:45-08:00Matt Oshrineeb35dd924b3a8dd004d92cadea34118ec3ec9b0f
12015-12-05T20:06:12-08:00Chase Jeter7ba850e132a1dabe7a02ee8671222ed8f66c5bd0The Self Relayed Through Grand Theft Auto 55Video games- self, complexityplain2015-12-13T13:48:14-08:00Chase Jeter7ba850e132a1dabe7a02ee8671222ed8f66c5bd0