Thanks for your patience during our recent outage at scalar.usc.edu. While Scalar content is loading normally now, saving is still slow, and Scalar's 'additional metadata' features have been disabled, which may interfere with features like timelines and maps that depend on metadata. This also means that saving a page or media item will remove its additional metadata. If this occurs, you can use the 'All versions' link at the bottom of the page to restore the earlier version. We are continuing to troubleshoot, and will provide further updates as needed. Note that this only affects Scalar projects at scalar.usc.edu, and not those hosted elsewhere.
12016-02-29T21:17:02-08:00Madeleine Philbrook793490c7e41f4e0efe523b50970c1632a02f214b78712plain2016-02-29T21:17:13-08:00Madeleine Philbrook793490c7e41f4e0efe523b50970c1632a02f214bStudent Games"The good news: you've been invited to a classy dinner party in a stately gothic manor! The bad news: you're a hideous, bloodthirsty monster and you keep viciously murdering people. Avoid suspicion by pretending to search for the killer while framing the other party guests. It's kind of a "Clue" meets "Monkey Island" meets "Doom" meets a dating simulator kind of thing."
Programming: Benjamin Hanken Art: Pete Soloway Music/Foley: Joel Merriman Dialogue: Emily Madly
12016-02-12T07:38:33-08:00Madeleine Philbrook793490c7e41f4e0efe523b50970c1632a02f214bLocal Game Development SpotlightMadeleine Philbrook10plain2016-03-01T09:12:59-08:00Madeleine Philbrook793490c7e41f4e0efe523b50970c1632a02f214b