Critical Theory in a Digital Age, CCU, ENGL 483 2017

May the odds be ever in your favor

The film Hunger Games, 2012, was based off the popular series written by Suzanne Collins. The protagonist Katniss Everdeen a young teenager volunteers as tribute for her sister Primrose who was drawn. She was to compete in the Hunger Game to battle to the death for a lifetime of food and fame. She uses her skills in archery and hunting to survive. This movie is a dystopia because of all the wonderful celebrations and interviews that the participants go through prior to the games.



Karl Marx's digital labor idea connects to this movie in two ways. In the actual movie and the fan base that the movie has drawn. The first way digital labor is seen throughout the film is the game is completely controlled by men who create all sorts of climates, creatures and announce who dies. Then the actual fandom of the movie created a type of digital labor called, fan labor. Where the fans brought millions of dollars to THG, the production behind the movie as well as the Hunger Games themed items that everyone wanted to buy. When the movie debut even more people bought the book over 24 million copies were sold. The commodity fetish in the film are the sponsors that the teams from each district to get them what they need. This movie revolves around the idea of digital labor since the participants are in the controlled world that can be seen by people all over the world. 





 

This page has paths:

This page references: