Worldbuilding Professional Portfolio

Sound Design

Laura's sound design work began with her first film in 2002, and she has remained dedicated to sound design ever since. Sound is sometimes overlooked despite its expressive capabilities, and her passion stems from the ability of sound to create an immersive, emotional, and intricate portrait of story, subjective experience, and space. She works both with linear and interactive sound design, and her interactive work has primarily utilized FMOD for programming; she has also studied and experimented with spatialized sound and sound mixing. Rather than focusing purely on the visual experience, Laura's attention to the aural environment adds to her ability to think holistically and through an embodied lens about design and user experience. By understanding not only visual, temporal, and spatial elements, but also sonic environments, she is better equipped to follow mixed media productions through ideation to execution because of her understanding of the comprehensive elements. 

These pieces represent a small collection of her sound design work:

"They Moved Mountains," 2016
Sound Designer, KCET Short Film

"Dreaming Los Angeles," 2014
Sound Designer, Animator

Leviathan Virtual Reality, 2014
Lead Sound Designer, Virtual Reality Experience

Miralab, 2013-2014
Lead Sound Designer, Interactive Game with Interactive and emergent Sound and Music Design

"The Infinite," 2014
Sound Designer, Short Film

"Glass Heart," 2012
Co-Director, Sound Designer, Co-Cinematographer, Short Film

"Yaddda, Yadda, Yada: Stocastically Self-Similar Non-Euclidian Replication," 2012
Sound Designer, Short Film

"A Letter to You," 2011
Sound Designer, Director, Animator, Short Installation/Film

"They Had Horses," 2009
Sound Designer, Director, Animator, Short Film 

"0557" (2009)
Sound Designer, Director, Short Film

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