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Worldbuilding Professional PortfolioMain MenuWorldbuilding Design PortfolioDesignerLaura works as a designer with spatial design, sound, interactive UI/UX, animation, film, and production.FacilitatorWorldbuilders need to collaboratively work in teams, helping lead the project toward aims and create an environment for productive interactions.Research + TheoryResearch and theory are integral aspects of the worldbuilding process.Qualifying Exam PortfolioA brief guide to this portfolio project, with more focused media links.Laura Cechanowiczd3ad765e71e0e946eed450145482fb1a6196dad2
Game Design
1media/DomesticHell.jpg2017-02-27T16:22:20-08:00Laura Cechanowiczd3ad765e71e0e946eed450145482fb1a6196dad2156549image_header2017-02-28T15:28:42-08:00Laura Cechanowiczd3ad765e71e0e946eed450145482fb1a6196dad2Laura's experience with game design includes interactive, spatialized sound design for the Miralab game, programming and organizing organized play for use in worldbuilding, creating sound design for the Leviathan VR experience, as well as one card game and one board game, Domestic Hell.
"Domestic Hell," 2015 Board Game "Los Angeles Underground," 2015 Card Game
Bernie + Bernice Co-Directed with Lemi B. Nessa This interactive experience is designed around flow to encourage movement and visualize force. Exploring wonder, it seeks to provoke an investigation of the invisible particles of our lives.
1media/vscor_002_01_X1_0318-cc-small.jpg2017-02-26T22:21:24-08:00Laura Cechanowiczd3ad765e71e0e946eed450145482fb1a6196dad2DesignerLaura Cechanowicz20Laura works as a designer with spatial design, sound, interactive UI/UX, animation, film, and production.plain2017-02-28T15:40:46-08:00Laura Cechanowiczd3ad765e71e0e946eed450145482fb1a6196dad2
This page references:
12017-02-28T15:20:53-08:00Domestic Hell In Action1media/33177328685_e5d32ea5b3_z.jpgplain2017-02-28T15:20:54-08:00