The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations: The Multimedia Accompaniment to the Print EditionMain MenuTitle PageThe Title Page of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Introduction: Welcome to the Funhouse!"All media assets referenced in the Introduction of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Chapter 1: Emulation"All media assets referenced in Chapter 1 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Chapter 2: Migration & Translation"All media assets referenced in Chapter 2 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Chapter 3: Versions & Editions"All media assets referenced in Chapter 3 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in Chapter 4: Restoration & Reconstruction: Final ThoughtsAll media assets referenced in Chapter 4 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsBack MatterThe Back Matter of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsDene Grigarae403ae38ea2a2cccdec0313e11579da14c92f28
Opening Sequence of the 2021 Web Edition of Amnesia
12023-01-02T09:16:42-08:00Dene Grigarae403ae38ea2a2cccdec0313e11579da14c92f28411971A video capture of the opening sequence of the 2021 Web Edition of Thomas M. Disch's Amnesiaplain2023-01-02T09:16:43-08:00Dene Grigarae403ae38ea2a2cccdec0313e11579da14c92f28
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12022-11-20T16:50:17-08:00Opening Sequence of the 2021 Web Edition of Amnesia14A video capture of the opening sequence of the 2021 Web Edition of Thomas M. Disch's Amnesiaplain2023-05-27T13:14:36-07:00 The video clip shows the way in which the reconstruction team worked to preserve the player's experience with Amnesia when accessing the game via the Contemporary Mode. The gameplay is intended to follow that of the original edition of the game.