The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations: The Multimedia Accompaniment to the Print EditionMain MenuTitle PageThe Title Page of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Introduction: Welcome to the Funhouse!"All media assets referenced in the Introduction of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Chapter 1: Emulation"All media assets referenced in Chapter 1 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Chapter 2: Migration & Translation"All media assets referenced in Chapter 2 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in "Chapter 3: Versions & Editions"All media assets referenced in Chapter 3 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsMedia Assets in Chapter 4: Restoration & Reconstruction: Final ThoughtsAll media assets referenced in Chapter 4 of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsBack MatterThe Back Matter of The Challenges of Born-Digital Fiction: Editions, Translations, and EmulationsDene Grigarae403ae38ea2a2cccdec0313e11579da14c92f28
Chapter 4 Banner - Media Assets in Chapter 4: Restoriation & Reconstruction
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For the last decade Grigar and Pisarski have been working through their labs to reboot numerous work of born-digital media. This chapter focuses on the various restoration and reconstruction initiatives they have led through their labs and teams. Grigar's work takes place via the Electronic Literature Lab and the Senior Seminar course she teaches at Washington State University Vancouver. Pisarski's from his team in Poland. The works they discuss include Thomas M. Disch's Amnesia, Sarah Smith's King of Space, David Kolb's "Caged Texts," Stuart Moulthrop's Victory Garden, and Michael Joyce's afternoon, a story.