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Rhizome Experiment, Fall 2015Main MenuPowerteam pageRhizome ConceptThe Virtual and The RealSelfTeam Overview Page & TagIntro to the Virtual SelfThe world of social media, avatars, and the brandscapeSimulation MachineDerived from the previous paper to make an introduction to AI, the advanced simulation machineArtificial IntelligenceRace and the Social MachineDrone PilotsFull Battle RattleTechnology and the Black ExperienceVideo GamesDwayne Dixon5129acc1d78d02bed532993adeb2cc39f7be6920
Haunting: Effect on The Self
12015-12-06T12:37:04-08:00Sarah Frauen573e02a60281d966c9405a56bec47a01a933a5f772258Description of Haunting of Technology and Mediaplain2015-12-12T12:29:23-08:00Sarah Frauen573e02a60281d966c9405a56bec47a01a933a5f7Today, technology plays a significant, if not essential, role in our lives. We are dependent on it for the most seemingly basic of activities like seeing in the dark as well as an indication of future progress and advancement. However there is also a branch of technology that has become the pinnacle of leisure activity. In each case, technology and media permeate society. The idea that technology influences nearly all aspects of our lives in some way can be described as haunting, which affect the self and your identity. With this in mind, there are two variations of haunting that are considered throughout my pages. The first is brought on by our own involvement in social media and virtual situations and the second is a byproduct of trying to adjust to and control a consistently developing world.
While we engage in social media as a means of interaction and entertainment, we burden ourselves and subject ourselves to the possibility of haunting. The online personas we create typically differ from our real life self, which can lead to a redefinition of our actual selves. For example, opinions developed in online role-playing games can impact real life or tendencies and preferences established in social media may be amplified in the real world. By engaging in certain online practices, we become susceptible to future haunting.
Chapter 2 of Jeffery Sconce’s 2000 Haunted Media: Electronic Presence from Telegraphy to Television relates the fact that, “the wireless offered the potentially more unsettling phenomenon of distant yet instantaneous communication through the open air,” (62, Sconce) demonstrating a skepticism surrounding the particular creation. With this improvement in communication technology Sconce acknowledges both sides of the argument describing the wonder of being able to communicate over a great distance as well as the, “a slight apprehension over the depthless and inescapable void that technology has revealed to the world,” (65, Sconce). The general purpose of technology is to facilitate and improve human activity, however there are also drawbacks to it outlined by the ideas of haunting.
12015-12-06T12:39:02-08:00Sarah Frauen573e02a60281d966c9405a56bec47a01a933a5f7The Transcendent Self & Second Life8A look into the Transcendent Capabilities of the Virtual Selfplain2015-12-12T12:24:28-08:00Sarah Frauen573e02a60281d966c9405a56bec47a01a933a5f7
12015-12-06T12:41:30-08:00Sarah Frauen573e02a60281d966c9405a56bec47a01a933a5f7Self in Virtual Simulation & Real Repercussions: Drone Pilots & FBR Soldiers9Exploration of Physical, Mental, and Emotional Haunting Stemming from Simulationsplain2015-12-14T10:30:13-08:00Dwayne Dixon5129acc1d78d02bed532993adeb2cc39f7be6920
12015-12-05T20:07:50-08:00Theresa Tong00248a9edb3365ec19de987e6329ad622b0a984aDefinition of SelfTheresa Tong12Theresa Tongplain2015-12-13T12:22:23-08:00Theresa Tong00248a9edb3365ec19de987e6329ad622b0a984a
12015-12-03T19:14:05-08:00zachary hershac6a3bae585d77dc5af456c8aa96242718b50572Guattari's Theory on Machineszachary hersh10plain2148582015-12-11T19:06:21-08:00zachary hershac6a3bae585d77dc5af456c8aa96242718b50572
12015-12-02T18:52:57-08:00Kayla McCoyfa3b1d39a48cd3ddcbecc54f9313e53aad657050Society's View and Interaction with the VirtualKayla McCoy8plain2015-12-09T18:15:29-08:00Kayla McCoyfa3b1d39a48cd3ddcbecc54f9313e53aad657050
12015-12-12T15:52:49-08:00Morgan Rodgers452e676dca91385aa42710b50e3b758fd2873af7Production of Self Through FacebookMorgan Rodgers5plain2015-12-14T15:54:07-08:00Morgan Rodgers452e676dca91385aa42710b50e3b758fd2873af7
12015-12-02T19:06:16-08:00Theresa Tong00248a9edb3365ec19de987e6329ad622b0a984aHow the Real Influences Online Self18Theresa Tongplain2015-12-13T11:55:25-08:00Theresa Tong00248a9edb3365ec19de987e6329ad622b0a984a