Week 4
CLASS TOPICS & ACTIVITIES
- Discussion on Read/Watch/Play/Explore materials due today
- At approximately 10:45am we will head over to the McHenry Library's Digital Scholarship Commons (DSC) VizLab to experience/play VR games/projects and learn about how their facilities and resources might support your work in this class and beyond. (Note that today from 1-4pm there is a Virtual Reality Open House at the DSC so you may want to stay after class for that; coffee and dessert will be served)
- Beautiful Trouble, like last week read any 2 (your choice) Tactics + any 2 Principles + any 2 Theories + any 2 Case Studies + any 2 Practitioners
- Rules of Play: Game Design Fundamentals, Unit 4 Chapter 32: Games as Cultural Resistance, by Katie Salen and Eric Zimmerman
- "Making political videogames may not work. But we have to try," by John Brindle
- Cart Life (2012), by Richard Hofmeier
- Dys4ia (2012), by Anna Anthropy
- RE: Activism (2008-Present), by Parson's PETLab (reminder: if something is not linked, it is up to you to research the item on your own)
- Weekly journal (note that by now, you should be familiarized with Scalar and starting to use it more effectively and creatively). For today, in addition to your own journal entry, you *must* comment on an entry by one of your colleagues. Choose any one entry/week. Your comment can be as brief or lengthy as you wish.
- In preparation of our visit to the VizLab today 10/26, please install Google Cardboard in your smartphone and bring your own earphones. Also, please take a look at the McHenry Library's David Kirk Digital Scholarship Commons website and familiarize yourself with it. This will help us be best prepared to make the most out of our visit. If you are interested in staying after class for the Virtual Reality Open House, make sure to sign-up here.
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- Schedule Susana Ruiz