Week 3
CLASS TOPICS & ACTIVITIES
- Discussion on Read/Watch/Play/Explore materials due today (this includes discussing journal entries)
- Collaborative Activist Game check-in
- Game design exercise and/or time to work on Collaborative Activist Game and/or play a selection of games (as time allows)
- Games, Design and Play: A Detailed Approach to Iterative Game Design, Chapters 4 & 5
- Rules of Play: Game Design Fundamentals, Unit 1 Chapter 5: Systems, by Katie Salen and Eric Zimmerman
- Beautiful Trouble, read the Introduction plus any 2 (your choice) Tactics + any 2 Principles + any 2 Theories + any 2 Case Studies + any 2 Practitioners
- The Center for Artistic Activism Webinar #3: What is Artistic Activism? (You do not have to view the audience Q&A at the end of the webinar.)
- The Explore Beautiful Trouble website (this is an explainer video of the site's navigation).
- Loopy: a tool for thinking in systems (2017), by Nicky Case
- Weekly journal: Note that the journal entry for today *must* include your own system created with Loopy. I recommend that you embed your Loopy in your Scalar page ("embed in your website" code).
- Collaborative Activist Game check-in. The check-in is an in-progress presentation of your work. Walk us through some of the following: your overall concept; your work plan; your formal elements and play mechanics; your visual/aesthetic/affective approach.
- Recommended/Optional: Register for the DSC's Intro to Scalar Workshop (on 11/15, 1-2pm)
This page has paths:
- Schedule Susana Ruiz