Week 2
CLASS TOPICS & ACTIVITIES
- Discussion on Read/Watch/Play/Explore materials due today (this includes discussing journal entries)
- Discuss Collaborative Activist Game assignment
- Game design exercise
- Ensure there is a discussion leader for all weeks
- Games, Design and Play: A Detailed Approach to Iterative Game Design, Chapters 1-3 (I am making these first 3 chapters available as PDF)
- Design Heuristics for Activist Games, by Mary Flanagan and Helen Nissenbaum
- Scalar 2 Introduction webinar video
- Making Games in a Fucked-Up World, video presentation by Paolo Pedercini (also, Paolo's slides of his presentation are here )
- See the following article and briefly explore the tools listed: 30 Immersive Storytelling platforms, apps, resources & tools (you will be selecting one of these as the primary tool for developing your activist game).
- The collection of games by Molleindustria, pay particular attention to The McDonalds Game (2006) and Casual Games for Protest (current).
- Weekly journal
- Recommended/Optional:
- Look over some projects in the Scalar Showcase
This page has paths:
- Schedule Susana Ruiz