Timeframing: The Art of Comics on ScreensMain MenuSpace Into Game, Time Into Book: What Comics and Screens Do TogetherQuick ClipsRecommended ReadingDigital Comics PortfolioErik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Site by Erik Loyer
Temporal Aesthetics in Digital Comics: An Introduction for Makers and Researchers
12020-07-25T05:31:14-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa6379853plain2020-07-25T05:52:28-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637This is a transcription of a talk that was recorded for the Electronic Literature Organization's virtual conference that took place on July 13-15, 2020.
12020-07-25T05:33:54-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Distinguishing Between Print and Digital Comics1plain2020-07-25T05:33:54-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637
12020-07-25T05:36:01-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Goodbrey’s Seven Characteristics of Comics2plain2020-07-25T05:36:32-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637
12020-07-25T05:39:20-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Undermining Comics with Time1plain2020-07-25T05:39:20-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637
12020-07-25T05:44:12-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637The Aesthetics of Timeframing1plain2020-07-25T05:44:12-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637
12020-07-25T05:45:04-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Timeframing in Contemporary Media2plain2020-07-25T05:45:26-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637
12020-07-25T05:46:46-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Timeframing’s Affinity for Rule-Driven Content1plain2020-07-25T05:46:46-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637
12020-07-25T05:49:49-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Timeframing and Agency in Digital Comics3plain2020-07-25T05:50:30-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa637