Space Into Game, Time Into Book: What Comics and Screens Do Together
A 20 minute video version of the talk is also available.
Contents of this path:
- An Artist’s Map of Time
- Shredding the Temporal Map
- Stepwise Time in Born Digital Comics
- Collapsing the Temporal Map
- The Slippery Slope of Time
- The Infinite Canvas as Alternative to Temporality in Comics
- Momentum Scrolling and the Infinite Canvas
- Touchscreens and Non-Diagetic Temporality
- Musical Visual Storytelling
- Temporal Polyrhythms
- The Language of Loops
- Repetitive Logics
- Polyphonic Loops
- Spatial Montage
- Split Screen in the Age of Digital Comics
- Playful Space and Paginated Time
- The Temporal Canvas