Critical Essays about McDaid's Uncle Buddy's Phantom Funhouse
This page contains critical essays about Uncle Buddy's Phantom Funhouse.
"A Case for [Electronic Literary History: John McDaid and Pathfinders" by Dene Grigar
Eschew literary history all you want––and, yes, making grad students memorize historical “facts” found in them for their exams is a good reason to complain––but print literary scholars at least have a documented history to argue about or from. Those of us working in electronic literature should be so fortunate. We are working to construct ours, pixel by pixel, frame by frame, tag by tag. Making the task challenging is the fact that the works we seek to historicize are rendered obsolete sometimes seemingly overnight. The truth is, in order to have a history, one needs a stable present so that one can readily study the works one needs for that historicization. Pathfinders represents one of many efforts scholars in the U.S. and abroad are undertaking to document the heritage of electronic literature before it is too late.
I use the phrase, too late, not so lightly. During the panel presentation that I participated in at the 2013 Digital Humanities conference held in Lincoln, NE, an audience member asked the panelists how early electronic literature was received by the public when these works were first released. Two of us in the room (a man in the back of the room and me) of about 50 people could share with the audience the memory of picking up the slim folio (that contained the floppy disk and directions for how to install and interact with the work) of a hypertext novel in our hands and trying to figure out how to begin reading the work. The truth of the matter is that when that man and I are dead and gone from this world, it may very well be up to pure conjecture to figure out what people thought of these works when they were first released. We absolutely have no idea what people thought the first time they heard the Odyssey recited by the Homeric poet either, but we expect to have this gap of cultural history with a work written thousands of years ago when orality was the only mode for sharing one’s heritage. However, in an age when we have such such a wide variety of communication channels with which to express our views, not having a record of human experience with a cultural object produced a mere 20 years ago is a problem.
More challenging is that even if you got your hands on a copy of Uncle Buddy’s (doubtful, as I mentioned earlier, since it is currently out of print), you would need a Macintosh computer running the Classic operating system with the ability to read either floppies or a CD and loaded with Hypercard. Without it, you cannot do much except explore the contents of Uncle Buddy’s estate contained in the box with little idea of how the various items connect to the story.
So, I have a vision. Hear me out, and don’t laugh. One day, 70 years from now, literary scholars will argue about the 1700 pages (or screens or whatever the heck they call the presentational modality at that time) of electronic literary history that some future Baugh has painstakingly detailed. These scholars will exclaim that such labor is not necessary, will complain that such work is hegemonic, a master narrative in need of overhaul. In that imagined future, these scholars can well afford the luxury of rejecting literary history. But we can’t. Not today when we cannot even locate Uncle Buddy’s at our local library.