Week 3
CLASS TOPICS & ACTIVITIES
- Discussion on Read/Watch/Play/Explore materials due today (this includes discussing journal entries)
- Collaborative Activist Game check-in
- Game design exercise and/or time to work on Collaborative Activist Game and/or play a selection of games (as time allows)
- Games, Design and Play: A Detailed Approach to Iterative Game Design, Chapters 4 & 5
- Rules of Play: Game Design Fundamentals, Unit 1 Chapter 5: Systems, by Katie Salen and Eric Zimmerman
- Beautiful Trouble, read the Introduction plus any 2 (your choice) Tactics + any 2 Principles + any 2 Theories + any 2 Case Studies + any 2 Practitioners
- The Center for Artistic Activism Webinar #3: What is Artistic Activism? (You do not have to view the audience Q&A at the end of the webinar.)
- The Explore Beautiful Trouble website (this is an explainer video of the site's navigation).
- Loopy: a tool for thinking in systems (2017), by Nicky Case
- Weekly journal: Note that the journal entry for today *must* include your own system created with Loopy.
- Collaborative Activist Game check-in. The check-in is an in-progress presentation of your work. Walk us through some of the following: your overall concept; your work plan; your formal elements and play mechanics; your visual/aesthetic/affective approach. Also consider how it is that we we might be able to be most helpful to you and ask of us to help you with issues you may be struggling with.
This page has paths:
- Schedule Susana Ruiz