ChroniclesMain MenuIntroduction to ChroniclesAn introduction to Chronicles with detailed information about the projectSuper Nintendo Entertainment System ReleaseSNES Release's Opening PagePlaystation Re-ReleaseOpening page for Playstation re-releaseNintendo Dual System Re-ReleaseOpening Page of the Nintendo Dual System re-releaseMobile iOS and Android Re-ReleaseOpening Page of Mobile iOS and Android re-releaseTraversals and Interviews DocumentationThe documentation used for the traversals and InterviewsAuthor and Contributors' BiosThe bios of those who authored and produced PathfindersMadeleine Brookman793490c7e41f4e0efe523b50970c1632a02f214bNouspace Publications | Washington State University Vancouver
Chrono Trigger SNES Traversal - Part 1
12015-07-24T00:48:08-07:00Madeleine Brookman793490c7e41f4e0efe523b50970c1632a02f214b54971Chrono Trigger SNES Traversal - Part 1plain2015-07-24T00:48:08-07:00Madeleine Brookman793490c7e41f4e0efe523b50970c1632a02f214b
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12015-06-28T01:26:02-07:00Player Traversal of the Chrono Trigger SNES Release9The collection of video files from a player traversal of the Chrono Trigger SNES Releaseplain2015-08-04T18:21:47-07:00September 6, 20131280x720 MPEG-4 Movie; H.264, AAC (codecs)Malloy's Interview; Malloy's Readers' Traversals & InterviewsDigital Preservation with a focus on Electronic LiteratureDene Grigar and Stuart Moluthrop (Co-Principal Investigators); Aaron Wintersong (Videographer); Shelley Jackson (Author/Participant)en-USJudy Malloy's Traversal. (2013) [Video File].Video File1280x720 MPEG-4 Movie; H.264, AAC (codecs)2015United States of America (C,V,O,English,U,N); Pre-web (circa 1986-1995)Madeleine Brookman (Video Editor)Malloy's Interview; Malloy's Readers' Traversals & InterviewsResearchers; Academics; Students; Teachers; Professors; Electronic Literature Enthusiasts34:56
This traversal of Greg Philbrook took place on Thursday, July 9, 2015 in the MOVE lab at Washington State University of Vancouver. It is divided into two videos.
By traversing through the original game, we capture the experience of Chrono Trigger as it was intended for the first North American gaming audiences. We witness the reactive culturalization undertaken through the localization of physical documents and in-game text. In particular, it is fascinating to see fragments of censorship practices.
Chrono Trigger SNES Traversal, Part 1, Greg Philbrook
Chrono Trigger SNES Traversal, Part 2, Greg Philbrook