This interview of Kate Palermini took place on Thursday, July 9, 2015 in the MOVE lab at Washington State University of Vancouver. It is divided into two videos.
Through this discussion, topics of what was experienced and what the following version of Chrono Trigger was like in comparison to others are divulged. In particular, the game's frustrating control scheme and lack of specific elements are examined, as well as Kate's notion of the mobile version versus her play-through of the PlayStation Network iteration of Chrono Trigger.
Chrono Trigger Mobile iOS Interview, Part 1,
Kate Palermini