Timeframing: The Art of Comics on Screens
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Space Into Game, Time Into Book: What Comics and Screens Do Together
A comic on a screen is a curious and confounding thing, but after years of experimentation, tropes and techniques are beginning to emerge that go beyond imitative aspirations to embrace the medium for what it is. A 20 minute video version of this material is also available.Synchronization in “Our Toyota Was Fantastic”
A GIF-animated webcomic by French cartoonist Boulet is a wonderful example of how time in screen comics can be both serial and parallel.Why motion comics matter, even if you hate them
Originally written in 2009 and posted here for the first time, thoughts on what we want our screen comics to do for us and why hybridization can be good even if we don't like its immediate results.Recommended Reading
A growing selection of screen comics that push the boundaries of the medium, and thoughtful writing about the same.Support
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