Timeframing: The Art of Comics on ScreensMain MenuSpace Into Game, Time Into Book: What Comics and Screens Do TogetherQuick ClipsRecommended ReadingDigital Comics PortfolioErik Loyerf862727c4b34febd6a0341bffd27f168a35aa637Site by Erik Loyer
Cut scene from Ultimate Spider-Man
12014-09-06T07:28:52-07:00Erik Loyerf862727c4b34febd6a0341bffd27f168a35aa6379853Comic panels become windows to 3D space in this animated adaptation of the visual language of comics featured in the 2005 video game Ultimate Spider-Man.plain2014-10-05T15:37:00-07:00Critical Commons2005VideoUltimate Spider-Man2014-09-06T14:09:56ZErik Loyerf862727c4b34febd6a0341bffd27f168a35aa637