Rhizome Experiment, Fall 2015Main MenuPowerteam pageRhizome ConceptThe Virtual and The RealSelfTeam Overview Page & TagIntro to the Virtual SelfThe world of social media, avatars, and the brandscapeSimulation MachineDerived from the previous paper to make an introduction to AI, the advanced simulation machineArtificial IntelligenceRace and the Social MachineDrone PilotsFull Battle RattleTechnology and the Black ExperienceVideo GamesDwayne Dixon5129acc1d78d02bed532993adeb2cc39f7be6920
Raymond Williams
12015-12-11T19:07:13-08:00zachary hershac6a3bae585d77dc5af456c8aa96242718b5057272253bibliographyplain2015-12-12T09:12:59-08:00zachary hershac6a3bae585d77dc5af456c8aa96242718b50572Williams, Raymond. 1992. Television: Technology and Cultural Form. 1st Printing ed. New York: Schocken, 1975. 3-25. Print.
12015-12-03T18:23:41-08:00zachary hershac6a3bae585d77dc5af456c8aa96242718b50572Media in time and space/black twitter8plain2015-12-12T09:29:42-08:00zachary hershac6a3bae585d77dc5af456c8aa96242718b50572
12015-12-05T19:14:17-08:00Shreyas Kolavennucc79c7d377403597ca3d802243add3b577b917d5Congregation of the Mass in Second Life7plain2015-12-13T11:33:52-08:00Shreyas Kolavennucc79c7d377403597ca3d802243add3b577b917d5