This is just Fantasy

Enlarging Your World

So now you've got the broad setting of what your story will be. Now it's time to start actually putting it together, going from thinking about the concept behind the world to the aspects of the world itself.
Something that quite often makes fantasy unique is the setting. More than other genres the setting can have more effect on everything because we can do anything with the world, change all the aspects of reality to fit our desires. This is true even about Urban Fantasy as quite often there is a magical world where all of the fantastical creatures dwell that has its own rules and form connected to Earth (though this isn't always and isn't necessary. Having a separate but connected realm does have benefits in giving a clear way that the fantastical has always existed on Earth without detection [because the fantastical creatures don't actually live on Earth itself).
However, the more fantastical your world is the more work you need to do to bring it to life. This is because the audience will have less of a frame of reference for what you're creating and so the work is on you to bring it to existence. 
In order to do this, it would be good to review how to do descriptive writing here and to look over this guide on how to "show, don't tell" (and when you think you have a grasp of that, read the linked article at the end of the guide. One of the key lessons I've taken to heart is "Once you know the rules, then you can break them." There are always times where it might have greater effect to break the rules purposefully, but before you try to do this you need to make sure you have an understanding of what the rule is, its purpose, and the effects of breaking them).
Some fun to keep in mind, remember that everything can be messed with, space, time, gravity, the limits are your imagination.
Activity: Write out a description of the setting your scene is in using descriptive language and show don't tell
Example: 
"The city took what humans consider to be facts of reality and turned them on their heads. It was a city where a building of stone was coaxed into the shape of a tree, and where a tree was shaped to be a home that looked like a rock formation with ever-growing outcroppings. Clear glass, glittering gold, gleaming silver, refracting crystal, added on wherever the creators of the buildings decided they’d look pretty in places and ways that no human craftsman could put with tools. Some houses obviously started out as white trees but were formed into unique shapes, still growing and rooted even as they provided shelter, often large enough that the tree should fall over, accentuated with metals at random locations to give the wood some shine and glass windows seeming to be naturally part of the structure. Other buildings were made out of stone that seemed to naturally come out of the ground below like a natural rock formation. They could see that even gravity was disregarded, with paths to the buildings around them growing to match entrances that opened to the sides or even the ceilings of buildings as often as they allowed people in at the floor. Many of the paths scorned convenience in favor of whimsy, going in curves, circles, and even upside down before they reached their destinations. Despite the variety, one thing was consistent: the fog that was the city’s namesake enveloped everything. It wasn't thick enough to hide anything, instead leaving it all with a somewhat pleasant blur. Occasionally colors-deep blues, verdant greens, blood reds, and occasional glints of many others-would ripple throughout, with no apparent source. The colors refracted through the crystal, went through the glass.

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