Gaming and Linguistics

Work Citied

Diane Carr, David Buckingham (Goodreads Author). "Computer Games." Goodreads. N.p., n.d. Web. 15 Dec. 2016.

Ensslin, Astrid. Literary gaming. Cambridge, MA: The MIT Press, 2014. Print.

Fairclough, Norman. Language and Power. London: Longman, 1989. Print.


KEATING, ELIZABETH, and CHIHO SUNAKAWA. “Participation Cues: Coordinating Activity and Collaboration in Complex Online Gaming Worlds.” Language in Society, vol. 39, no. 3, 2010, pp. 331–356. www.jstor.org/stable/40606157.

Khanolkar, Preeti R., and Paul D. McLean. “100-Percenting It: Videogame Play Through the Eyes of Devoted Gamers.” Sociological Forum, vol. 27, no. 4, 2012, pp. 961–985. www.jstor.org/stable/23362160.