DANM 250E: Game Design + Documentary Storytelling + Social Activism

Week 2

CLASS TOPICS & ACTIVITIES
  • Discussion on Read/Watch/Play/Explore materials due today (this includes discussing journal entries)
  • Discuss Collaborative Activist Game assignment
  • Game design exercise
  • Ensure there is a discussion leader for all weeks
READING DUE TODAY
  • Games, Design and Play: A Detailed Approach to Iterative Game Design, Chapters 1-3 (I am making these first 3 chapters available as PDF)
  • Gaming the System: Making games (for change), by Colleen Macklin
  • Design Heuristics for Activist Games, by Mary Flanagan and Helen Nissenbaum
WATCHING DUE TODAY
  • Scalar 2 Introduction webinar video
  • Making Games in a Fucked-Up World, video presentation by Paolo Pedercini (also, Paolo's slides are here)
PLAYING/EXPLORING DUE TODAY
  • September 12th: A Toy World (2003), by Newsgaming and Gonzalo Frasca
  • The games of Molleindustria (Paolo Pedercini), pay particular attention to The McDonalds Game (2006) and Unmanned (2012)
DUE TODAY
  • Weekly journal
  • Recommended/Optional: 
    • Look over some projects in the Scalar Showcase


 

This page has paths:

  1. Schedule Susana Ruiz

This page has tags:

  1. Design Heuristics for Activist Games Susana Ruiz
  2. Gaming the System: Making games (for Change) Susana Ruiz
  3. Paolo Pedercini Making Games in an F****d Up World Susana Ruiz