Bad Object 2.0: Games and GamersMain MenuIntroductionBad Object 1.0: TelevisionHollywood's critique of TVGames of the 1970sThe earliest depictions of video games on filmGames of the 1980sExperimentation and dispensationGames of the 1990sCultural anxieties and responsesGames of the 2000sViolence, sexuality and social normativityCounter-currentsExceptions and reconfigurationsMedia ChronologyA chronological gallery of all media included in this projectSteve Anderson3e015d75989f7e2d586f4e456beb811c3220a805G|A|M|E Journal
Online gambling provides the perfect conjunction of sex and violence in WarGames2: The Dead Code
12014-09-02T17:15:28-07:00Steve Anderson3e015d75989f7e2d586f4e456beb811c3220a80530251Government surveillance and a rogue artificial intelligence supercomputer raise the stakes on teenage computer hacking hijinksplain2014-09-02T17:15:28-07:00Critical Commons2008VideoWarGames2: The Dead Code2014-09-02T23:35:38ZSteve Anderson3e015d75989f7e2d586f4e456beb811c3220a805