Bad Object 2.0: Games and GamersMain MenuIntroductionBad Object 1.0: TelevisionHollywood's critique of TVGames of the 1970sThe earliest depictions of video games on filmGames of the 1980sExperimentation and dispensationGames of the 1990sCultural anxieties and responsesGames of the 2000sViolence, sexuality and social normativityCounter-currentsExceptions and reconfigurationsMedia ChronologyA chronological gallery of all media included in this projectSteve Anderson3e015d75989f7e2d586f4e456beb811c3220a805G|A|M|E Journal
Gamer avatar selection
12014-08-07T10:37:07-07:00Steve Anderson3e015d75989f7e2d586f4e456beb811c3220a80530251The process of avatar selection for the game "Society" portrayed in the movie Gamer perpetuates negative stereotypes of gamersplain2014-08-07T10:37:07-07:00Critical Commons2009VideoGamer2012-09-13T22:01:57ZSteve Anderson3e015d75989f7e2d586f4e456beb811c3220a805