Games of the 1990s
Cultural associations between gaming and antisocial behavior have been supported by social scientific research, much of which presumes that games manifest causal "effects" on their players, which may be observed in the real world. It is beyond the scope of this project to recapitulate the body of theoretical writing that seeks to decenter the importance of "effects" research, but I would emphasize that I hope to actively distance this project from effects-based models whenever possible.
The 1990s also witnessed halting attempts by the film industry to produce adaptations of popular video game franchises. The first of these was Super Mario Bros. (1993), co-produced by Nintendo and released by Disney.
Emergent tropes: generational conflict; violence