Understanding Vaporwave

VAPORWAVE  Topoi












VAPORWAVE    art    tends    to    be    repetitive    
and    relies    on    certain    elements    
that    provide    the    right    aesthetic    
for    the    viewer.    
Each    common    topic    of    VAPORWAVE    
art    hearkens    the    viewer    back    
to    the    1980s  ,  1990s  and  early  2000s,    
when    widespread    computer    
usage    and    virtual    reality    
grew    in    popularity    and    
Japanese    technology    
threatened    to    take    over    
the    Western    world.    

Palm    Trees

Greco-Roman    Statues

The use of these statues and busts either 
comes from late 1980s interior design
kitsch, or else 

https://www.reddit.com/r/Vaporwave/comments/33w9uw/use_of_grecoroman_statues/

1980s    and    1990s    Anime

Sega    and    Nintendo    Game    Consoles

Japanese    Kanji,    Hiragana,    and    Katakana

These themes stem from the late
1980s and early 1990s Western 
preoccupation with Japan as an
emerging superpower that would
overtake the US. 

Early    2000s    Computer    Graphics

Computers    in    Foliage    and    Water

Bodies  of  Water

Shopping  Malls

​Offices    with    Plants

Textual    interaction    with    Windows    GUI    and    Google    Predictive    Search

Corporate    Logos    

Pastels

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  1. Welcome  to the  仮想プラザ  Virtual  Plaza! Nicholas M Marino

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