Idealism in E-LitMain MenuIntroductionTable of ContentsEvolution by HÃ¥kan JonsonCaptain Geriatric by Corrie SmithAnimalia by Ian Michael WaddellFate/Stay Night by Kinoko NasuAbout the AuthorsWill Woodfint1ff860b3db14a11127af891f136947067232f8b7Madhav Goel79da2f626c24becf64609d5d0b71e558f0efba74Bryan Guoc09c142067bfe4d7eb909359366b8f82b3c052dfCampbell Dukesef8722e1f28031950dbf3d4d7d6f6ed33fc6e02a
Captain Geriatric: Conclusion
12019-11-18T18:23:00-08:00Madhav Goel79da2f626c24becf64609d5d0b71e558f0efba74354994plain9344222019-11-18T18:39:19-08:00Madhav Goel79da2f626c24becf64609d5d0b71e558f0efba74Table of ContentsCaptain Geriatric is a truly ideal work of electronic, superhero literature, and one that is sorely needed. It challenges the players’ preconceived notions of a superhero by showing a protagonist who is unlike almost any mainstream hero. Further, this choice of protagonist also sends a message to the audience, that anyone can be a superhero. However, the world of Captain Geriatric is also far more idealistic than the real one, as petty theft and muggings are considered giant crimewaves, and killer clowns roam the land, except they don’t kill anyone. This sense of idealism makes Captain Geriatric a welcome addition to the landscape of superhero fiction that, in recent years, has grown more cynical and dark.