Aaron TuckerMain MenuAaron TuckerChessBardLoss SetsSculptural poetry by Aaron TuckerList of WorksBook, art projects, and exhibitionsDocumentation TeamInformation about those who authored and produced this projectJulia Polyck-O'Neillee2265c02a36ff5433fc480238527f0a456d7a83Elizabeth Bedford5b55936650b0ca7c4af8cf31fda7fbf2d5f849f3Lori Riciglianode6b83783d4e87a8a8d8f6eaddb5eb6d3af76a6d
1media/chessbard-poem.jpg2017-06-15T21:02:12-07:00ChessBard22plain2017-07-07T11:45:06-07:00ChessBard is an app co-created by Aaron Tucker and Jody Miller.
The playable version of the Chessbard grafts the Chessbard translator to an open source chess playing algorithm so that a player can write poetry in collaboration/competition with our Chessbard. By clicking on the small wrench icon (“Tools”) below the board, a player can change the side s/he wishes to play by changing the radio button from “White” to “Black” (or vice versa); additionally, the player can change the difficulty to a tougher or easier version of the Chessbard by filling in a number, on the far right, from 1 through 3. The “Live” button toggles whether the Chessbard generates the poems during play or not. The player can choose to have her/his moves translated as the game progresses or can wait until the end of the game and hit the left “Poetify” button. Additionally, once you’ve translated the poem, the pop-up windows gives the options to print (top right button), download (middle right button) or email (bottom right button) the poems you and the Chessbard have created. It is important to note that as the ChessBard is choosing new templates with each translation, each poem is slightly different, even if given the same input game.
Chess.com has an instructional page devoted to the rules of Chess that includes the movements of the pieces and some initial directives that are very useful for players of all ranges of skills. Additional instructional pages can be found at wikihow and math.bgsu.edu. Interestingly, we’ve found that a player’s chess skills have little bearing on the quality of poems created; the better poems, in fact, seem to come from a more evenly matched computer-user relationship.
Here's an example of a poem generated by ChessBard from the famous chess game Deep Thought vs Garry Kasparov (1989).