Learning Outcomes
- Demonstrate ability to define, plan, and execute individual and collaborative digital art and new media research projects by developing project concepts, prototypes, timeline development, creative problem solving.
- Understand multiple forms of digital art and new media critique, be able to respond to and give critique productively. Ability to understand critique, evaluate feedback and produce iteration of work; ability to defend research and/or creative practice in a critical environment.
- Employ professional communication practices in digital art and new media to make public contributions to the field.
- Develop game design vocabulary for talking about games and their play
- Experience the iterative game design process
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- Course Information Susana Ruiz