Bad Object 2.0: Games and Gamers

Media Chronology

Contents of this path:

  1. An experimental television broadcast signal is converted in to a death ray in Murder by Television
  2. A critique of the conjunction of television and politics in A Face in the Crowd
  3. Home video game arcade console as class signifier in Soylent Green
  4. Parallax View psychology lab test
  5. Point system for road race game in Death Race 2000
  6. A condemnation of television by television on film
  7. Opening title sequence of Being There
  8. Prototypical, gamer hacker on Simon & Simon
  9. Tron and the Fetish of User Control
  10. An evil spirit enters the home through a family TV set that is connected to an Atari game console
  11. A TV set connected to an Atari game console and beta videotape deck provokes a hallucination in Videodrome
  12. Video game play merges with real life in Superman 3
  13. A domestic video arcade signifies evil in Never Say Never Again
  14. James Bond video game showdown
  15. WarGames and Dialing-In
  16. WarGames, AI, and the Millitary-Entertainment Complex
  17. Introduction to the CBS series Whiz Kids
  18. Computers vs. Video games on Knight Rider
  19. Games and generational conflict in Coak and Dagger
  20. Video game play as generational and gender conflict in Night of the Comet
  21. Arcade game record breaking brings intergenerational harmony in The Last Starfighter
  22. An android boy discovers his inhumanity when playing video games in D.A.R.Y.L.
  23. Precredit video game play opening of The Princess Bride
  24. Precredit PC game sequence from Big
  25. The Wizard- "I love the Power Glove"
  26. Climactic videogame play sequence introduces Super Mario Bros. 3 in The Wizard
  27. Commander Riker becomes addicted to a video game delivered by AR glasses
  28. An augmented reality game takes over the crew of the Enterprise
  29. A software expert discovers a virus in video game code in The Net
  30. Videogames as geek seduction in Hackers
  31. Stereotypical video gamer dudes mix homophobia with profanity and violence
  32. Holographic video games as therapy in Deep Space 9
  33. eXistenZ interface
  34. Gamer stereotypes on the X-Files FPS
  35. X-files FPS showdown and didactic ending
  36. Series 7: The Contenders introduction
  37. A computer genius uses a GameBoy to avert a meltdown in a nuclear plant
  38. Teenagers play piano and video games before committing mass murder in Elephant
  39. A third person perspective following shot evokes video game aesthetics in Elephant
  40. Stereotypical gamer dude homophobia is intercut with attempted heterosexual romance in The 40 Year Old Virgin
  41. Video games and domestic strife in The Breakup
  42. A drug dealer's son turns off a TV broadcast about improving the lives of inner city youths in order to play Halo 2
  43. The Big Bang Theory competition between Halo 3 and casual sex
  44. Male bonding comes before relationship therapy in Couples Retreat
  45. A debauched vision of gamers and game play from the movie Gamer
  46. Gamer talk show interview
  47. Scott Pilgrim transmedia styles
  48. Videogame violence is coextensive with real world violence in Breaking Bad
  49. Videogames help to reconstitute a family in Real Steel
  50. Fascist iconography in The Hunger Games
  51. Military training on tablet computers in Ender's Game
  52. Videogame play is seamlessly integrated with an artificially intelligent operating system in Her