Posthuman Video Games: Defamiliarization and Becoming-Main MenuPosthuman Video Games: Defamiliarization and Becoming-Initial RemarksVideo Games as a Posthuman MediaThe Player as a Posthuman SubjectVideo Games' Fascination with DeathVideo Games and Necro-PoliticsPosthuman Video GamesFlower (2009)Stray (2022)Season: A Letter to the Future (2023)Becoming-EarthBecoming-AnimalBecoming-ImperceptibleFinal RemarksChandni Sakhrani241e2da3a779309f51676b9d0fc352881bc3bac9
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