Posthuman Video Games: Defamiliarization and Becoming-Main MenuPosthuman Video Games: Defamiliarization and Becoming-Initial RemarksVideo Games as a Posthuman MediaThe Player as a Posthuman SubjectVideo Games' Fascination with DeathVideo Games and Necro-PoliticsFlower (2009)Stray (2022)Season: A Letter to the Future (2023)Becoming-EarthBecoming-AnimalBecoming-ImperceptibleFinal RemarksChandni Sakhrani241e2da3a779309f51676b9d0fc352881bc3bac9
12023-04-03T09:41:43-07:00Chandni Sakhrani241e2da3a779309f51676b9d0fc352881bc3bac9Video Games and Necro-PoliticsChandni Sakhrani9image_header2023-04-06T09:50:33-07:00Chandni Sakhrani241e2da3a779309f51676b9d0fc352881bc3bac9
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