仮想プラザ Virtual Plaza Guestbook ゲストブック
“It's the music of long-abandoned malls and solipsistic virtual
spaces.” (1)
"I feel like it's mainly nostalgia for something we never had, or
something that never happened. It has that sense of knowledge and
importance that was so wide-spread before 9/11. I feel like it's
nostalgia for the future that was destroyed by 9/11." (2)
"The aesthetic of vaporwave is one of a new virtual paradise, a virtual plaza if you will in which we relax in holographic
utopia, under the watchful eye of the business professionals
at a benefactorial mitsubishi group corporation."(3)
"I wasn't into the late 90s computer games as much as my friends,
vaporwave for be brings back memories of that time's commercial
music and general IN YOUR FACE art style. It's funny, my mother had the the weather channel playing in our house pretty much on a 24/7
loop, it's not wonder my affinity for the local on the 8s music
rubbed off on me." (4)
"Vaporwave is kind of this distorted cyberpunk vision of 80s/90s
zeitgeist with a satirical focus on the period's commercial view of the future (imagery and themes of success, ferraris, pop music,
personal computers, the information age, then economic-giant Japan and all of its futuristic technological innovations). I think it
has a certain resonance for people who grew up in the 80s and 90s
because even if their lives hardly reflected this, it was imagery
that they were exposed to, and at least speaking for myself, seeing it again kind of reminds me of the 'good times' before it became
apparent how ugly and dark this New Information Age can be."(5)
"Your Platinum Card(TM) is made of plastic." (6)
"vaporwave is... well- it's fading 90s aesthetics with a good deal of dreaminess mixed in[...]whenever you grew up, you lived around
the detritus of the culture of the time. forget the big things-
political leaders, world affairs, dance crazes, and classic movies all belong to history now. they're part of a larger, shared
consciousness. you have to think of the little details. the way tv
looked. the way things sounded and smelled. the patterns and
designs on soda cans, paper cups, plates, wallpaper. the preset
tunes on casio keyboards. the layouts of shopping malls. the little things that you remember but that history won't. your early
childhood was an intercourse with that detritus. your memory of
that early childhood, hazy, disorganized, disjointed, full of
gaps, and a bit prone to running together at odd angles as it is,
bears the weight of those almost-but-not-quite forgotten cultural tokens. they ebb and flow through your consciousness in a vague,
arbitrary kind of way, but they have a strange sort of signifying
power because they ring with the force of a time whose sensation
you can't quite articulate or quantify. a time that now rests in
your mind the way a dream would- somehow beyond the bounds of
things, somehow, well... vapory. so anyway, vaporwave is the
aesthetic rendering of that feeling with the 90s as a reference
point.[...]if the first conscious years of your life were spent
during the 90s, then these things were clashing about all around
you, perhaps only in your peripheral vision, without you knowing
or caring that someday they'd be something else than what they were- that someday they'd be subtle signifiers of a slightly bygone era rather than just paper cups and keyboards and all the rest. and
therein, i think, lies the nature of vaporwave- it aims to capture
not just the feel of our shared 90s childhood memories
(provided that you grew up in the 90s), but the very ethereality of that feel." (7)
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