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Marquee Survivals: A Multimodal Historiography of Cinema's Recycled SpacesMain MenuIntroductionMarquee Survivals: A Multimodal Historiography of Cinema's Recycled SpacesIntroduction, StartMarquee Survivals: A Multimodal Historiography of Cinema's Recycled SpacesHistories ConcealedHistories Concealed landing pageProjecting 1943Sense of PachucaBroadway as BackgroundSplash page for Broadway as Background / Background as BroadwayPhoto Essay: Marquee StoriesIntro to photo essay: Marquee StoriesPrototypesExploring project prototypesPortfolioEjected Spectators and Inactive Users: Locating Multimodal Historiography In Repurposed Media SpacesVeronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bc
Prototype 2. Augmented Reality Rituals
1media/pachuco_art_bw.png2015-06-05T10:00:48-07:00Veronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bc342924AR Tour project descriptionplain1632652015-06-29T08:00:52-07:00Veronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bcPortfolioWalking along South Broadway, a traveler will find evidence of the street’s informal networks; for instance, posts advertising jobs in the garment industry, or stall rentals, or discounts on mobile phones and calling cards. Focusing on the street level, one is also more likely to detect how at the end of the day garment workers emerge from the ANJAC Fashion Building or from the back staircases of the Broadway Trade Center. Or one might notice how some street vendors appear to hide merchandise deep in their carts, covered by black plastic bags, sometimes filled with nuts or other such inconspicuous commodities as decoy goods, while displaying certain merchandise only at specific moments, in particular encounters. Paying attention to how these financial exchanges function within the street’s local economy, this rerouting of the tour form aspires to a simultaneously more embodied and informed understanding of how cinema’s infrastructure has been preserved on South Broadway.
The experimental design of this tour prototype pushes against the conventions of the augmented reality tour experience. Augmented reality (AR), an audio-visual platform facilitated by smartphone, especially for consumer applications, can be a restrictive medium to design for: users must have smartphones, some familiarity with new technologies, and potentially high data plans to use the tour. I became interested in how a tour could be complemented or supplemented by other practices and gestures connected to mediation that already augment the lived reality of experiencing South Broadway’s streetscape. One important association between AR and gestures organically observed on South Broadway is the consumerist impulse of advertisement.
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12015-06-05T09:47:36-07:00Veronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bcProject PrototypesVeronica Paredes23Introduction to Project Prototype Experimentsplain1632652015-06-29T08:00:16-07:00Veronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bc
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12015-06-06T14:51:22-07:00Veronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bcPrototype 2: Augmenting through gestures8Prototype 2 continuedplain2015-06-10T07:04:51-07:00Veronica Paredesf39d262eb7e9d13906fe972f3e5494dbae1896bc
12015-06-05T23:55:26-07:00South Broadway, Los Angeles (2007)3A short clip of a newsstand on South Broadway in 2007plain2015-06-06T00:32:41-07:00
12015-06-05T12:51:33-07:00Layar interface screenshot1Screenshot of AR prototype using Layar platformmedia/ar_screenshot1.jpgplain2015-06-05T12:51:33-07:00