About "Quing’s Quest VII: The Death of Videogames"
Different choice in the game, just like in real life, will drive the two's relationship into different directions which could be romantic or hartwarming. The theme of the game was meant to respond the accusation that calling for diversity and feminism in the game has ruined games. Through the delibrate utilization of tone and dictions with sarcastic connotation, Dietrich Squinkifer has elevated the game to a new leval that projects some serious social issues reflected from the tension between gamers and the identification of a game. Quing’s Quest VII: The Death of Videogames does not only demonstrate how the actions impact personal relationships, but also pushes players to reconsider the complicate interactions and relationships among various identity groups in the society.
A link to the work: http://collection.eliterature.org/3/work.html?work=quings-quest-vii