Dana Montello Journal #7
As far as designing games a social exercise, nothing causes us to look at rules quite like making them. We design fairness but also success. While we play a game, success means the most, but designing means fairness and how things play out for multiple users suddenly becomes important. A user cares only about their path (or those closest to them), but a designer cares about all paths and has to design a game to consider everything. This consideration of all possible choices and ramifications can carry on into the world of social change, granting them not only a hopefully higher social consciousness, but an understanding of how to change the rules of the game that we live in. Designing games helps us to learn how to design life.