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Mapping Fauxrabia

Military-Entertainment and Race in the Gamespace

Dan O'Reilly-Rowe, Author

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References

Literature

Baudrillard, J., 1994. Simulacra and Simulation, Ann Arbor: University of Michigan Press.

Bolter, J.D., 1999. Remediation: Understanding New Media, Cambridge, Mass: MIT Press.

Borges, J.L., 2001. A Universal History of Iniquity, London: Penguin.

Cable News Network, 2003. Interview with Condoleezza Rice - CNN Late Edition with Wolf Blitzer. Available at: http://transcripts.cnn.com/TRANSCRIPTS/0309/07/le.00.html [Accessed October 11, 2010].

Foucault, M., 1970. The Order of Things: An Archaeology of the Human Sciences, London: Tavistock Publications.

Foucault, M., 1979. Discipline and Punish: The Birth of the Prison, New York: Vintage Books.

Foucault, M., 2002. Archaeology of Knowledge, London: Routledge.

Goldstein, H., 2007. Call of Duty 4: Modern Warfare Review. IGN. Available at: http://xbox360.ign.com/articles/832/832599p1.html [Accessed October 11, 2010].

Juul, J., 2005. Half-Real: Video Games Between Real Rules and Fictional Worlds illustrated edition., Cambridge, Mass: The MIT Press.

Kolko, B.E., Nakamura, L. & Rodman, G.B. eds., 2000. Race in Cyberspace, New York: Routledge.

Lenoir, T., 2000. All but War Is Simulation: The Military-Entertainment Complex. Configurations, 8(3), 289-335.

Nakamura, L. & Lovink, G., 2005. Talking Race and Cyberspace: An Interview with Lisa Nakamura. Frontiers: A Journal of Women Studies, 26(1), 60-65.

Saïd, E.W., 1995. Orientalism, London: Penguin.

Selfe, C.L. & Selfe, R.J., 1994. The Politics of the Interface: Power and Its Exercise in Electronic Contact Zones. College Composition and Communication, 45(4), 480-504.

Shaheen, J.G., 2001. Reel Bad Arabs: How Hollywood Vilifies a People, New York: Olive Branch Press.

Virilio, P., 2002. Desert Screen: War at the Speed of Light, New York: Continuum.

Wark, M., 2007. Gamer Theory, Cambridge, Mass: Harvard University Press.

Wood, D., 1992. The Power of Maps, New York: Guilford Press.

Games

Danger Close. Medal of Honor. Electronic Arts, 2010

EA Digital Illusions CE. Bad Company. Electronic Arts, 2008

Ensemble Studios. Age of Empires. Microsoft Game Studios, 1997

Infinity Ward. Call of Duty 4: Modern Warfare. Activision, 2007

Infinity Ward. Call of Duty: Modern Warfare 2. Activision, 2009

Kuma Reality Games. Kuma\War. Kuma Reality Games, 2004

Media Molecule. Little Big Planet. Sony Computer Entertainment Europe, 2009

Nintendo EAD. Super Mario Bros. 2. Nintendo, 1988

Pandemic Studios. Full Spectrum Warrior. THQ, 2004

Pivotal Games. Conflict: Desert Storm. SCi, 2002

Swordfish Studios. 50 Cent: Blood on the Sand. THQ, 2009

Zipper Interactive. SOCOM U.S. Navy SEALs: Combined Assault. Sony Computer Entertainment, 2006
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