Works Cited
Nintendo EAD. Super Mario Bros. Nintendo, 1985. Nintendo Entertainment System
Nintendo R&D4. The Legend of Zelda. Nintendo, 1986. Nintendo Entertainment System.
Nintendo R&D1, Intelligent Systems. Metroid. Nintendo, 1986. Nintendo Entertainment System
Square. Final Fantasy. Nintendo, 1987. Nintendo Entertainment System.
Nintendo R&D1. Super Metroid. Nintendo, 1994. Super Nintendo Entertainment System.
Konami Computer Entertainment Tokyo. Silent Hill. Konami, 1999. PlayStation.
Bungie. Halo: Combat Evolved. Microsoft Game Studios, 2001. Xbox.
BioWare. Mass Effect. Microsoft Game Studios, 2007. Xbox 360
BioWare. Mass Effect 2. Electronic Arts, 2010. Xbox 360
BioWare. Mass Effect 3. Electronic Arts, 2012. Xbox 360
Irrational Games. Bioshock. 2K Games, 2007. Xbox 360
2K Marin. Bioshock 2. 2K Games, 2010. Xbox 360
Irrational Games. Bioshock Infinite. 2K Games, 2013. Xbox 360
Yager Development. Spec Ops: The Line. 2K Games, 2012. Xbox 360
Bizzocchi, Jim. "Games and Narrative: An Analytical Framework." Loading... – The Journal of Canadian Game Studies 1.1 (2007): Web.
EA Redwood Shores. Dead Space. Electronic Arts, 2008. Xbox 360
Bissell, Tom C. "Fallout." Extra Lives: Why Video Games Matter. New York, NY: Pantheon, 2010. Print.
Infocom. Zork I. Personal Software, Infocom, Activision; 1977. PDP-10.
Koster, Ralph. (1999) Video Games and Online Worlds as Art. [Website], viewed 30 January, 2014, <http://www.raphkoster.com/gaming/games-as-art.shtml>
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