Born in 1955 in Morgantown, West Virginia, Poundstone is an accomplished American author of many books and articles as well as two very notable works of electronic literature. He currently lives in Los Angeles.
A screenshot from his author website, offers a tongue-in-cheek look at his network of relationships.
From Reading Project
William Poundstone is the author of fourteen print books of nonfiction and has been twice nominated for the Pulitzer Prize. His books range in scope and focus, but all share an interest in unearthing and explaining the central facets, figures, and complex theories of our technoculture. His print oeuvre traces the intersections of computing, cognition, and capitalism: The Recursive Universe: Cosmic Complexity and the Limits of Scientific Knowledge (1984), Prisoner’s Dilemma: John von Neumann, Game Theory, and the Puzzle of the Bomb (1992), How Would You Move Mount Fuji?: Microsoft’s Cult of the Puzzle—How the World’s Smartest Companies Select the Most Creative Thinkers (2003), Priceless: The Myth of Fair Value (and How to Take Advantage of It) (2010). Poundstone’s books explore and expose: Big Secrets: The Uncensored Truth About All Sorts of Stuff You Are Never Supposed to Know (1983), Bigger Secrets: More Than 125 Things They Prayed You’d Never Find Out (1986), Fortune’s Formula: The Untold Story of the Scientific Betting System That Beat the Casinos and Wall Street (2005). These thematic interests carry over into Project, as does Poundstone’s formal method of storytelling in which he develops a fixation point for his reader’s attention and then draws a complex constellation around it. To see how he translates historical storytelling into digital literature, we dive into Project and examine the first screens that the reader encounters: the prefatory entryscreens.